OpenPipeline is an open source framework for managing animation production data and workflow.
Its first implementation is a MEL-based plug-in for Autodesk Maya that handles specific aspects of production: automatic directory structures, file naming conventions, revision control, and modularity that makes multi-artist workflows possible.
Kickstand supports the OpenPipeline project and is available for custom installations and customized versions for your studio.
openPipeline
OpenPipeline is an open source framework for managing animation production data and workflow.
Its first implementation is a MEL-based plug-in for Autodesk Maya that handles specific aspects of production: automatic directory structures, file naming conventions, revision control, and modularity that makes multi-artist workflows possible.
Kickstand supports the OpenPipeline project and is available for custom installations and customized versions for your studio.
To learn more about OpenPipeline, please visit: http://www.openpipeline.cc