Stretch mesh make my character explode with points

  1. Hi All

    I have been using stretch mesh for a while now, recently using it in a TV commercial with a 3d character.

    I am now doing another character but my characters topology doesn't seem to like stretch mesh at all.

    I have skinned my character and done some weight paininting today. I added stretch mesh which about 10 -15 minutes to apply because the mesh was a little dense. after which the character explodes with points all over the place. Now I know if I set the stiffness to 1 the all go away but I can use the character in this state it would be easier for me just go with the weight painting. I was looking for a stretch mesh update I am currently on version 1.5 but I can't seem to find any help files or a downloads page anywhere please help.

    Also any info on how to stop my character exploding would be great

    Andy Gee

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